Electronic Arts Openings For Freshers in Hyderabad As Software Engineer On July 2016
Company Name: Electronic Arts (EA)
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Job Location: Hyderabad
Experience: Freshers/Experienced (0 to 2 years)
Job Category: IT | Software
Job Position: Software Engineer in Test, Systems Test Engineering
Qualification: BE/BTech/ME/MTech (Computers), MCA
Eligibility Criteria:
- Bachelor’s degree in Computer Science or higher
- Expertise in object oriented design/programming, strong programming expertise in either C/C++, C# or Java.
- Knowledgeable in the area of scalable platform architecture, end to end systems design and architecture.
- A passion for gaming and a highly analytical and creative thinker
- Passion and creativity for problem solving.
- Familiarity with visualization tools and database technologies, familiarity with analytic techniques such as predictive modeling and data visualizations.
- Able to work and problem solve independently, to organize workload and priorities, high-quality execution, technical innovation/adaptation, and initiative.
- Understanding of the realities of working with large, rich datasets and complex distributed client/server systems.
Job Responsibilities:
- This unique role is the glue that ties the game teams and the core game platform and shared services.
- This is done by performing a system level analysis of the game design, game security and supportability and in-depth load and performance testing.
- We build systems and tools that aid in performance evaluation and doing “systems test as a service” across EA.
- Success has customers spending more hours with our portfolio of games because they are fast and performant; having “EA Servers” powering a game becomes a competitive differentiator.
- This effort requires expertise spanning platform technologies, infrastructure technologies, and game engine and client technology across EA’s broad portfolio of mobile, console and PC games as well as other consumer facing touch points.
- Perform stress and load testing. This includes coming up with a test design, game play driven scenarios and evaluating actual game logs to come up with an accurate representation of load to generate and setting up complex distributed test environment to run tests and generate load.
- Create, maintain and improve test code in C++ to support applications and features.
- Execute tests and provide accurate analysis and reporting of test results.
- Analyze and troubleshoot system and network issues relating to performance and test automation processes.
- Collaboration with cross-functional teams to track and resolve issues.
- Communication of test status and results to key stakeholders.
- Work cross teams to identify, define key metrics and setup performance benchmarks.
- Design, develop, and run experiments to gauge effectiveness of benchmarks.
- Analyze the complex technical architecture across EA’s platform and infrastructure lead the assessment of failures and determine root causes and drive fixes.
- Coordinate closely with corporate communications and customer experience to listen to our players everywhere including social media, email, chat and phone.
- Troubleshooting to find root cause of issues identified during testing – isolate test issues vs system component issues.
How To Apply: Apply For This Job.